VFX ARTIST- GAMEDEV
I'm an experienced VFX Artist with over 7 years of experience in games industry.
I worked for a lot of studios and games, such as League of Legends, Go Mecha Ball, Windblown, Ubisoft, etc.
Two years ago, I also started developing some projects on my own, without any game being public yet.
I have deep knowledge about Unity's both VFX systems, Shaders, Animation, and specialized in Stylized Games. Worked for PC, mobile and consoles.
I craft high quality packs for Developers that want good solutions for their games
They are also amazing foundations for any VFX Artist willing to increase their library with a good curation of flipbooks.
You can buy them here:
Own a pack? Check the DOCUMENTATION and FAQ!